Creating the Warehouse
Not only am I going to be creating the harbour, I will be creating an airstrip as well. So with that, I needed to create a scenery for that too.
I wanted to create a warehouse that would be filled with sand bags and oil drums and other army related objects.
As always I wanted to keep it simple so when compiling all the objects together in the virtual environment it will be easier to render.
When conducting some research I found that most of the warehouses had walls around them concealing what was inside.
I didn't like this idea as I wanted the audience to see what was inside.
I wanted to create a minimal warehouse - which again consisted of using the box tool under standard primitives.
I firstly started by creating the post legs to support the structure.
After I created the base I needed to create the roof.
I created the roof by using the box tool (again) in a sheet type style - and then used the box tool to create ridges on the top. I created one half first then mirrored the object and connected it together.
I then connected all the elements together and applied dark grey texture and finally had the result I was looking for.
I appreciate that I haven't used much skill or tools to create this object but when creating a virtual environment there are a lot of objects that need to be added so objects like this, the bench etc can afford to be simple.
Time spent: 40 minutes
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